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  1. The Complete Vehicle System
  2. Configuration Settings

Insurance Config

Explore our dynamic Insurance system, offering customizable pricing based on vehicle value and protection against losses.

PreviousImpound ConfigNextParts Config

Last updated 1 year ago

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Config.UseInsuranceVehiclePricePercentage = true
Config.InsuranceVehiclePricePercentage = 0.05

This setting determines the insurance price as a percentage of the vehicle's original sale, currently configured at 5%. If this is set to false it will take the value from

Config.Insurance[i].standardPrice = 1000.00
type = {
    [1] = "automobile",
    [2] = "bike",
    [3] = "boat",
    [4] = "heli",
    [5] = "plane",
    [6] = "boat",
}
  • This setting specifies what type of vehicles can be viewed from this insurance. This setting supports multiple vehicle types.

  • Vehicle types are defined through Vehicle Info Config.

location.markerLocation = vector3(-837.11,-273.56,38.80),
location.minZ = 35.50,
location.maxZ = 42.00,
location.insurancePoly = {
    [1] = vector2(-836.63, -284.19),
    [2] = vector2(-849.19, -276.22),
    [3] = vector2(-840.36, -269.41),
    [4] = vector2(-832.27, -275.8)
}
  • markerLocation: This setting designates the marker location for accessing the impounding form.

  • minZ & maxZ: These settings determine the polyzone's minimum and maximum height. Recommended values are minZ -3 from the putInMarkerLocation.z and maxZ + 10 of the putInMarkerLocation.z for accuracy.

  • PolyZone: This setting generates the polyzone, typically configured with 4 locations to create a box-like shape.

InsuranceRetrieverLocations = {
    [1] = {
        location = vector4(-859.26, -265.32, 39.34, 150.00),
    },
    [2] = {
        location = vector4(-863.41, -263.29, 39.45, 133.50),
    },

This setting defines the potential spawn locations for vehicles at insurance. We recommend having a minimum of 5 spawn points.

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