⬅️Exports

Explore our selection of exports that enhance your resource functionality.

Recoil System Exports

CLIENT

This function returns the current recoil value of the specified weapon.

local recoilData = exports['cis_BetterFightEvolved']:GetWeaponRecoil(GetHashKey('WEAPON_PISTOL'))

CLIENT

This function sets a global recoil multiplier that affects all weapons. It's applied in addition to weapon-specific settings.

exports['cis_BetterFightEvolved']:MultiplyGeneralRecoil(1.2) -- Increases all recoil by 20%

Temperature System Exports

CLIENT

Returns the current temperature of a specific weapon.

local temp = exports['cis_BetterFightEvolved']:GetWeaponTemperature(GetHashKey('WEAPON_PISTOL'))

CLIENT

Returns the overheat threshold for a specific weapon.

local threshold = exports['cis_BetterFightEvolved']:GetWeaponOverheatThreshold(GetHashKey('WEAPON_PISTOL'))

CLIENT

Returns the current smoke level of a specific weapon.


Crosshair System Exports

CLIENT

Enables or disables the crosshair.

CLIENT

Returns the current crosshair settings.


Weapon Damage Exports

CLIENT

Returns the current damage multiplier for a specific weapon.


Triggerbot Exports

CLIENT

Enables or disables the triggerbot feature.


Remove Whipping Exports

CLIENT

Enables or disables the removal of weapon whipping animations.


Headshot Removal

CLIENT

Enables or disables player's headshot removal.


Melee OneShot Prevention

Enables or disables prevention of one-shot melee kills.

CLIENT

Enables or disables prevention of one-shot melee kills.

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