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  • Paid Resources
  • 🛡️PHYLAX AC
  • 🔫BetterFight Evolved
    • 📚About BFE
      • 💁‍♀️Features
        • 🎯Recoil System
        • 💢Crosshair System
        • 🔥Temperature System & Jamming
        • 🔫Weapon Damages
        • 🎥ViewCam Enforcer
        • ♨️Triggerbot System
        • 🦘Jump Spam & Roll Prevention
        • 🥢Remove Whipping & Melee One Shot Prevention
      • 🔁Dependencies & Compatibility
      • ⚡Optimization
      • 🛡️Security
      • 🔐Encryption - FiveM Escrow
      • 🆕Changelogs
    • ⚙️Configuration Settings
      • ⚙️Master Config
      • ⚙️Weapons Config
      • ⚙️Security Config
      • ⚙️Discord Logs Config
    • ⤵️Base Installation
    • ⬅️Exports
  • 🏪Store Robberies Evolved
    • 📚About SRE
      • 💁‍♀️Features
        • 👨‍💼AI Shopkeeper System
          • 🗣️Tasks & Behaviors
          • 🤠Character Manipulation
        • 🔫Realistic Robbery Mechanics
        • 🚨Security Systems and Measures
        • 🛠️Customizable Store Configuratins
      • 🔁Dependencies & Compatibility
      • ⚡Optimization
      • 🛡️Security
      • 🔐Encryption - FiveM Escrow
      • 🆕Changelogs
    • ⚙️Configuration Settings
      • ⚙️Master Config
      • ⚙️Stores Config
        • ⚙️Global Store Settings
        • ⚙️Individual Store Settings
          • ⚙️Main Settings
          • ⚙️Polyzone Settings
          • ⚙️Shopkeeper Settings
          • ⚙️Stealable Settings
          • ⚙️Security Settings
      • ⚙️AI NPC Config
        • ⚙️Shopkeeper Character Settings
        • ⚙️Shopkeeper Animation List
        • ⚙️Shopkeeper Speech List
      • ⚙️Player Speech List
      • ⚙️Security Config
      • ⚙️Discord Logs Config
    • ⤵️Base Installation
    • 🛡️Security Integration
    • ⬅️Exports
  • 👁️HawkEye Surveillance
    • 📚About HES
      • 💁‍♀️Features
        • 📹CCTV Cameras
        • 🌐Jammers & Tracker
        • 🛠️Dynamic Configurations
      • 🔁Dependencies & Compatibility
      • ⚡Optimization
      • 🛡️Security
      • 🔐Encryption - FiveM Escrow
      • 🆕Changelogs
    • ⚙️Configuration Settings
      • ⚙️Master Config
      • ⚙️Camera & Jammer Config
        • ⚙️Items
        • ⚙️Camera Settings
      • ⚙️Security Config
      • ⚙️Discord Logs Config
    • ⤵️Base Installation
    • 🛡️Security Integration
    • ⬅️Exports
  • 🏦Pacific Bank Robbery
    • 📚About PBR
      • 💁‍♀️Features
        • 👨‍👩‍👦Ped Handler & Security Guards
        • 💡Vault Breaching Methods
        • 🔒Laser Security System
        • 💰Stealables & Robbery Mechanics
        • 🚪Doorlocks & Alarm System
        • 🖥️Server Synchronization
        • 🛠️Extensive Configurations
      • 🔁Dependencies & Compatibility
      • ⚡Optimization
      • 🛡️Security
      • 🔐Encryption - FiveM Escrow
      • 🆕Changelogs
    • ⚙️Configuration Settings
      • ⚙️Master Config
      • ⚙️Bank Config
      • ⚙️Security Config
      • ⚙️Discord Logs Config
    • ⤵️Base Installation
    • ⬅️Exports
  • 🏦Paleto Bank Robbery
    • 📚About PBR
      • 💁‍♀️Features
        • 👨‍👩‍👦Ped Handler & Security Guards
        • 💡Vault Breaching Methods
        • 🪛Locker Drilling
        • 💰Stealables & Robbery Mechanics
        • 🚪Doorlocks & Alarm System
        • 🖥️Server Synchronization
        • 🛠️Extensive Configurations
      • 🔁Dependencies & Compatibility
      • ⚡Optimization
      • 🛡️Security
      • 🔐Encryption - FiveM Escrow
      • 🆕Changelogs
    • ⚙️Configuration Settings
      • ⚙️Master Config
      • ⚙️Bank Config
      • ⚙️AI NPC Config
      • ⚙️Security Config
      • ⚙️Discord Logs Config
    • ⤵️Base Installation
    • ⬅️Exports
  • 🚘The Complete Vehicle System
    • 📙About TCVS
      • 💁‍♀️Features
      • 🔁Dependencies & Compatibility
      • ⚡Optimization
      • 🛡️Security
      • 🔐Encryption - FiveM Escrow
      • 🆕Changelogs
    • ⤵️Base Installation
    • ⚙️Configuration Settings
      • ⚙️Master Config
      • ⚙️Security Config
      • ⚙️Discord Logs Config
      • ⚙️Public Garages Config
      • ⚙️Private Garages Config
      • ⚙️Impound Config
      • ⚙️Insurance Config
      • ⚙️Parts Config
      • ⚙️Locksystem Config
      • ⚙️Trackers Config
      • ⚙️Vehicle Info Config
    • 🚗Vehicle Shop Integration
    • 👨‍🔧Mechanic Integration
    • 🛡️Security Integration
    • 🚀Snippets
      • ⭕QB-RadialMenu
    • ⬅️Exports
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On this page
  • Recoil System Exports
  • Temperature System Exports
  • Crosshair System Exports
  • Weapon Damage Exports
  • Triggerbot Exports
  • Remove Whipping Exports
  • Headshot Removal
  • Melee OneShot Prevention

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  1. BetterFight Evolved

Exports

Explore our selection of exports that enhance your resource functionality.

BetterFight Evolved offers a comprehensive set of exports for customizing and integrating its features. For enhanced security, it is strongly recommended to rename these exports, which can be done easily as they trigger internal functions, maintaining functionality regardless of the export name. This design allows server administrators to protect against potential exploitation while retaining full access to BFE's powerful customization options.

Recoil System Exports

CLIENT

This function returns the current recoil value of the specified weapon.

local recoilData = exports['cis_BetterFightEvolved']:GetWeaponRecoil(GetHashKey('WEAPON_PISTOL'))

CLIENT

This function stores a custom recoil multiplier for the specified weapon. This multiplier is applied on top of the base recoil configuration when the weapon is fired.

exports['cis_BetterFightEvolved']:SetWeaponRecoil(GetHashKey('WEAPON_PISTOL'), 1.5)

CLIENT

This function removes any custom recoil multiplier set for the specified weapon, reverting it to use the default configuration.

exports['cis_BetterFightEvolved']:ResetWeaponRecoil(GetHashKey('WEAPON_PISTOL'))

CLIENT

This function sets a global recoil multiplier that affects all weapons. It's applied in addition to weapon-specific settings.

exports['cis_BetterFightEvolved']:MultiplyGeneralRecoil(1.2) -- Increases all recoil by 20%

CLIENT

This function removes any global recoil multiplier, setting it back to the default value of 1.00.

exports['cis_BetterFightEvolved']:ResetGeneralRecoil()

Temperature System Exports

CLIENT

Returns the current temperature of a specific weapon.

local temp = exports['cis_BetterFightEvolved']:GetWeaponTemperature(GetHashKey('WEAPON_PISTOL'))

CLIENT

Sets the temperature of a specific weapon.

exports['cis_BetterFightEvolved']:SetWeaponTemperature(GetHashKey('WEAPON_PISTOL'), 50.0)

CLIENT

Resets the temperature of a specific weapon to its default value (0.0).

exports['cis_BetterFightEvolved']:ResetWeaponTemperature(GetHashKey('WEAPON_PISTOL'))

CLIENT

Returns the overheat threshold for a specific weapon.

local threshold = exports['cis_BetterFightEvolved']:GetWeaponOverheatThreshold(GetHashKey('WEAPON_PISTOL'))

CLIENT

Sets the overheat threshold for a specific weapon.

exports['cis_BetterFightEvolved']:SetWeaponOverheatThreshold(GetHashKey('WEAPON_PISTOL'), 200.0)

CLIENT

Checks if a specific weapon is currently overheated.

local isOverheated = exports['cis_BetterFightEvolved']:IsWeaponOverheated(GetHashKey('WEAPON_PISTOL'))

CLIENT

Resets the overheat threshold of a specific weapon to its default value.

exports['cis_BetterFightEvolved']:ResetWeaponOverheatThreshold(GetHashKey('WEAPON_PISTOL'))

CLIENT

Returns the current smoke level of a specific weapon.

local smokeLevel = exports['cis_BetterFightEvolved']:GetWeaponSmokeLevel(GetHashKey('WEAPON_PISTOL'))

Crosshair System Exports

CLIENT

Enables or disables the crosshair.

exports['cis_BetterFightEvolved']:ToggleCrosshair(true)  -- Enable crosshair
exports['cis_BetterFightEvolved']:ToggleCrosshair(false) -- Disable crosshair

CLIENT

Returns all available crosshair presets.

local presets = exports['cis_BetterFightEvolved']:GetCrosshairPresets()

CLIENT

Applies a specific crosshair preset.

exports['cis_BetterFightEvolved']:SetCrosshairPreset('Preset 1')
exports['cis_BetterFightEvolved']:SetCrosshairPreset('Preset 2')

CLIENT

Returns the current crosshair settings.

local settings = exports['cis_BetterFightEvolved']:GetCrosshairSettings()

CLIENT

Applies custom crosshair settings.

exports['cis_BetterFightEvolved']:SetCrosshairSettings({
    showOuterLines = true,
    outerLineOpacity = 0.5,
    outerLineLength = 6,
    outerLineThickness = 2,
    outerLineOffset = 12,
    showCenterDot = true,
    centerDotSize = 3,
    centerDotOpacity = 1,
    crosshairColor = '#FF0000',
    crosshairOpacity = 1,
    showOutline = true,
    outlineThickness = 1,
    outlineColor = '#000000',
    outlineOpacity = 1,
    centerDotType = 'dot',
    lineType = '4'
})

Weapon Damage Exports

CLIENT

Returns the current damage multiplier for a specific weapon.

local damageMultiplier = exports['cis_BetterFightEvolved']:GetWeaponDamage(GetHashKey('WEAPON_PISTOL'))

CLIENT

Sets a custom damage multiplier for a specific weapon.

local damageMultiplier = exports['cis_BetterFightEvolved']:SetWeaponDamage(GetHashKey('WEAPON_PISTOL', 0.8))

CLIENT

Resets the damage multiplier of a specific weapon to its default value.

local damageMultiplier = exports['cis_BetterFightEvolved']:ResetWeaponDamage(GetHashKey('WEAPON_PISTOL'))

Triggerbot Exports

CLIENT

Enables or disables the triggerbot feature.

exports['cis_BetterFightEvolved']:ToggleTriggerBot(true)  -- Enable triggerbot
exports['cis_BetterFightEvolved']:ToggleTriggerBot(false) -- Disable triggerbot

CLIENT

Returns the current status and settings of the triggerbot.

local triggerBotStatus = exports['cis_BetterFightEvolved']:GetTriggerBotStatus()

CLIENT

Sets the maximum range for the triggerbot.

exports['cis_BetterFightEvolved']:SetTriggerBotMaxRange(50.0)

CLIENT

Sets the refresh rate for the triggerbot.

exports['cis_BetterFightEvolved']:SetTriggerBotRefreshRate(100)

Remove Whipping Exports

CLIENT

Enables or disables the removal of weapon whipping animations.

exports['cis_BetterFightEvolved']:ToggleRemoveWhipping(true)  -- Enable removal
exports['cis_BetterFightEvolved']:ToggleRemoveWhipping(false) -- Disable removal

CLIENT

Enables or disables the removal of weapon whipping animations.

local whippingStatus = exports['cis_BetterFightEvolved']:GetRemoveWhippingStatus()

Headshot Removal

CLIENT

Enables or disables player's headshot removal.

exports['cis_BetterFightEvolved']:ToggleHeadshotRemoval(true)  -- Enable prevention
exports['cis_BetterFightEvolved']:ToggleHeadshotRemoval(false) -- Disable prevention

CLIENT

Returns the current status of headshot removal.

local haedshotRemovalStatus = exports['cis_BetterFightEvolved']:GetHeadshotRemovalStatus()

Melee OneShot Prevention

Enables or disables prevention of one-shot melee kills.

CLIENT

Enables or disables prevention of one-shot melee kills.

exports['cis_BetterFightEvolved']:ToggleMeleeOneShotPrevention(true)  -- Enable prevention
exports['cis_BetterFightEvolved']:ToggleMeleeOneShotPrevention(false) -- Disable prevention

CLIENT

Returns the current status of melee one-shot prevention.

local meleePreventionStatus = exports['cis_BetterFightEvolved']:GetMeleeOneShotPreventionStatus()
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Last updated 9 months ago

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