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  1. Store Robberies Evolved
  2. Configuration Settings

Player Speech List

Discover all the settings incorporated into the AI Shopkeepers.

PreviousShopkeeper Speech ListNextSecurity Config

Last updated 1 year ago

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The Config.PlayerSpeechList section in the configuration file allows you to define the messages and key bindings for the player's interactions and responses during the store robbery. This section specifies the prompts and actions available to the player at different stages of the robbery.

  1. ["surrender"]:

    • message: The message that appears when the player has the option to surrender. In this case, it shows "[E] Surrender".

    • key: The key code for the "E" key (38), which the player needs to press to initiate the surrender action.

  2. ["cancel"]:

    • message: The message that appears when the player has the option to cancel an action. In this case, it shows "[X] Cancel".

    • key: The key code for the "X" key (73), which the player needs to press to cancel the current action.

  3. ["register"]:

    • message: The message that appears when the player has the option to give the money from the register to the shopkeeper. In this case, it shows "[E] Give Register Money".

    • key: The key code for the "E" key (38), which the player needs to press to give the register money.

  4. ["unlockDoors"]:

    • message: The message that appears when the player has the option to unlock the doors and surrender in the storage room. In this case, it shows "[E] Unlock the doors and Surrender in Storage Room".

    • key: The key code for the "E" key (38), which the player needs to press to unlock the doors and surrender.

  5. ["crackingSafe"]:

    • message: The message that appears when the player is cracking the safe. It shows the instructions for using the left and right keys to navigate and the unlock key to open the safe. In this case, it shows "[E] Left - [F] Right - [H] Unlock".

    • keyLeft: The key code for the "E" key (38), which the player needs to press to move the safe dial to the left.

    • keyRight: The key code for the "F" key (23), which the player needs to press to move the safe dial to the right.

    • keyUnlock: The key code for the "H" key (74), which the player needs to press to attempt to unlock the safe.

    • crackingSpeed: A multiplier that determines the speed at which the player can crack the safe. A higher value means faster cracking.

You can then use these values to display the appropriate prompts to the player and handle the corresponding actions when the specified keys are pressed.

By configuring the Config.PlayerSpeechList section, you provide clear instructions and options to the player, enhancing the interactivity and immersion of the store robbery gameplay.

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