π―Recoil System
Explore our resource's outstanding features that enhance your server's gameplay experience.
Last updated
Explore our resource's outstanding features that enhance your server's gameplay experience.
Last updated
Config.WeaponSettings = {
RecoilSystem = {
Enabled = true,
UseRightLeftRecoil = true,
UseVehicleRecoil = true,
UseScreenExplosions = true,
ScreenExplosionsMultiplier = 1.0,
UseGripMultipliers = true,
UseSuppressorMultipliers = true,
UseFirstPersonRecoilMultiplier = true,
FirstPersonRecoilMultiplier = 0.7
},
-- Other settings...
}Config.Weapons[`WEAPON_PISTOL`] = {
damageMultiplier = 1.00,
recoil = 5.50,
rightLeftRecoil = 1.00,
vehicleRecoil = 1.10,
vehicleRightLeftRecoil = 2.00,
inaccuracy = 0.15,
overheatThreshold = 200.0,
degreesPerBullet = 4.0,
cooldownRate = 0.2,
jamPercentage = 0.08,
components = {
suppressor = {
hash = `COMPONENT_AT_PI_SUPP_02`,
temperatureMultiplier = 0.8,
recoilMultiplier = 0.9
},
grip = {
hash = nil,
temperatureMultiplier = 0.9,
recoilMultiplier = 0.8
}
}
}